Jake, designer of Dreadball, by Mantic Games, has updated the ball launching rules which a lot of players have been hoping for.
In the past, when a ball was launched, a player could be hit and the person could lose a rush because their player couldn’t catch the ball, making it an auto turnover.
This annoyed many players, so Jake worked up a new fix.
Jake says it like this, “Basically it just says that you can’t catch it till it scatters, and so players that are in the way get hit instead.”
Hope you enjoy and that this makes people happy. I certainly look forward to the change in Dreadball Season 3.