So, Deadzone is a new release by Mantic Games set in the Warpath universe. Warpath is a mass combat miniature game set in a science fiction world, and Deadzone is a different game that shares the same world and universe- Meaning that the races, nations, and other things exist in the fluff in both games.
Deadzone is unique in that it’s a miniature game, but that it comes with modular scenery that can be built in many different ways. The game board in Deadzone is based upon 3″ cubes of space, and the buildings are build in 3″ cubes as well, so you can build multiple levels or one big single level building.
The idea in Deadzone is that some ancient technology, virus, alien artifact, etc, when found, infects people and turns them into hulking brutes- some mindless and some not so mindless. In fact, the smaller versions keep a good portion of their intelligence and can even use weapons and technology.
Once a world has been infected, it’s essentially a “dead zone” and the planet is quarantined. However, there are a couple of other groups that want their share of the loot on this quarantined world. Therefore, we’ve got four factions or armies wanting to duke it out- The enforcers, Plague, Rebs, and Marauders. Mantic’s website describes them like this:
The Enforcers are the Corporation’s elite peacekeepers, dispatched to tackle threats that are beyond the scope of regular military units. Each one is a superior soldier, trained in countless forms of combat and equipped with the best technology available.
As a unit they are disciplined and fearless, ready to lay down their lives to carry out the orders of their captain without a single question.
Bloodthirsty monsters created by an alien virus, the Plague exist for one thing only – to spread their contagion as far as possible. The virus affects its hosts in a variety of ways; its earliest victims become towering hulks, filled with a steadfast will which drives their lesser kin…
The free-thinkers and dissidents of the Corporation will always find a home with the Rebellion. They do not stand alone, either; the galaxy is large and most races have reasons to hold a grudge against the Corporation. Coordinating their efforts from hidden bases deep in unoccupied space, Rebs raid isolated outposts to build stocks of munitions and technology, hoping one day to have the strength to stand up against the Council of Seven.
The Marauders were trained by the Corporation as shock troops and guards, but that’s in the past – since the Mandrake Rebellion they’ve become the terror of the shipping lanes.
They strike out at the GCPS with the very weapons with which they were outfitted, combining well-honed battle drill with brute force and low cunning.
I had my first game last weekend and it was interesting to say the least. Needless to say, we played the game completely wrong.
Below is an image of the board set up for our first game. I was playing the Enforcers, the humans, and my friend Chris was playing the Plague.
Below is an image of the board that I played my first game on:
You can easily see the 3″ cubes. This will look great if I ever paint it up.
Speaking of painting, I took some of my Enforcers and primed them and started painting. Here are some work in progress shots:
Hopefully I’ll be able to get more games in in my busy schedule, but that’s the challenge.
If you have any Deadzone stories so far, or links to some cool Deadzone paintjobs or terrain, let me know in the comments below.